AI Insights · Timothy · October 2021
Top 5 Business Games on iOS in Saudi Arabia Q3 2021
A review of the top-performing business games on iOS in Saudi Arabia during Q3 2021, highlighting key metrics such as downloads, revenue, and active users.
During the third quarter of 2021, the top 5 business games on the iOS platform in Saudi Arabia demonstrated varying trends in downloads, revenue, and active users. Here’s a closer look at each game's performance based on data from Sensor Tower.
My Success Story Business Life by Rodan mobile Korlatolt Felelossegu Tarsasag saw a notable increase in weekly revenue, starting at around $237 in late June and peaking at approximately $1.5K by the end of September. Weekly downloads showed significant growth, reaching a high of 2.3K in mid-August, while weekly active users also increased from 961 to nearly 3K in the same period before stabilizing at around 1.3K.
Hotel Craze® Design Makeover from TECHVISION PTE. LTD. experienced a steady performance in weekly revenue, peaking at $459 in mid-July and gradually declining to $169 by the end of September. Weekly downloads fluctuated, with the highest being 535 in early July. The game maintained a consistent number of weekly active users, peaking at 2.5K in early July and ending the quarter at around 1.4K.
Hotel Frenzy: Design Makeover, also by TECHVISION PTE. LTD., showed varied performance with weekly revenue peaking at $311 in mid-September. Downloads surged notably, particularly in mid-September, reaching up to 2.8K. The game's active user base also saw a significant increase, peaking at 3.6K in mid-September before dropping to 2.5K by the end of the month.
Cash, Inc. Fame & Fortune Game from Lion Studios Plus showed a steady increase in weekly revenue, peaking at $259 in late September. Downloads remained relatively stable, with a slight peak of 1.4K in early July. Active users saw a gradual decline from 3.2K in early July to about 2K by the end of September.
Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd demonstrated a steady increase in weekly revenue, reaching $425 in mid-September. Downloads varied throughout the quarter, peaking at 1.9K in early August. The game’s active user base showed growth, peaking at 1.5K in mid-September before slightly decreasing to 1.4K by the end of the month.
For more detailed insights and analysis, visit Sensor Tower.